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MONTANA 🌎

MONTANA 🌎

A Roblox experience owned by NewWave, Studios.

Last updated by the developer 25 Jul 2026, 03:04 UTC.

0
playing (measured 10 Aug 2026, 17:37 UTC)
418
lifetime visits
71%
liked (27 👍 / 11 👎)
40
favourites (95.7 per 1k visits)
6 December 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PATRON ACCESS
199 R$
VIP ACCESS
150 R$
ARSENAL ACCESS
100 R$
COMMANDS
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

GIFT ARSENAL · other5 · 0.00% win
GIFT VIP · other4 · 0.00% win
GIFT COMMANDS · other4 · 0.00% win
GIFT PATRON · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

67716921 August 2026 — 67 % liked31 August 2026 — 71 % liked21 August 202631 August 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 20:4671+4
21 Aug 2026, 14:4767first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.