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A Trial at Freddy's

A Trial at Freddy's

A Roblox experience owned by DOADWORKS.

HorrorENhorrorfive nights at freddy'ssimulation

Description (written by the developer; not a statement by this register)

Photosensitive Seizure / Epilepsy Warning A fan-game of Five Nights at Freddy's by Scott Cawthon, with no lore connection towards the original series. Welcome to the trial for your new winter job, working as a night guard for Freddy Fazbear's Family Pizzeria! You are here to spend one night at the place, finishing a list of shifts with different tasks. Known for the animatronics, it has been reported that these robotic stars do get a bit quirky at night, for various reasons... After completing the trial, unlock the Custom Trial, and tempt with the animatronics to see how much pressure you can battle off within 6 hours. Fazbear Entertainment is not responsible for any sort of accidents occurring within the shift.

Last updated by the developer 5 Aug 2026, 13:14 UTC.

0
playing (measured 18 Aug 2026, 03:04 UTC)
480
lifetime visits
100%
liked (3 👍 / 0 👎)
2
favourites (4.2 per 1k visits)
6 December 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 03:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome10 · 0.00% win
The Trial Begins · progression8 · 0.00% win
Playing With Fire · progression2 · 0.00% win
New & Shiny · progression0 · 0.00% win
Look into the Eyes · progression0 · 0.00% win
It's Me · progression0 · 0.00% win
Face the First · progression0 · 0.00% win
Ready for Freddy · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.