Magasin de Jouets [2]
A Roblox experience owned by Flame House.
TycoonFRtycoonbusiness simulationrebirth mechanic
Description (written by the developer; not a statement by this register)
🎉 Bienvenue dans Magasin de Jouets !... [UPDATE 4] 👓 Dans ce jeu, ton objectif est simple : gagner toujours plus d’argent pour faire grandir ton propre magasin de jouets ! 💰 Plus tu gagnes d’argent, plus tu peux : 1- Acheter de nouveaux jouets encore plus rentables 2- Agrandir ton magasin en débloquant plus d’espace 3- Ajouter de nouveaux éléments pour attirer plus de clients et gagner encore plus d’argent 🔁 Fais des renaissances (rebirths) pour obtenir des avantages spéciaux et gagner de l’argent encore plus rapidement 💰.. 💻 Fonctionne sur PC, Mobile, Tablette et Console.
Last updated by the developer 24 May 2026, 10:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 05:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.