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[SAPPER] Bots & Muskets

[SAPPER] Bots & Muskets

A Roblox experience owned by Bitrix Development.

ShooterENPvEAmerican Revolutionary WarRetro

[SAPPER] Bots & Muskets is a shooter experience created on 2025-12-06. It has accumulated 7,384,565 lifetime visits and 26,870 favorites. Currently, 471 users are playing. The game holds a 76% like percentage. The description indicates a non-serious PvE theme based on the American Revolutionary War with retro style elements.

Description (written by the developer; not a statement by this register)

A non-serious PvE game based on the American Revolutionary War, retro style! "It's time to pay up your taxes... Or will you not?" OBJECTIVE UPDATE: 🌽 Cornstarch arrives! Can you escape the farm? 🗺️ The classic bridge map returns! Small QoL addons. 👍 Enjoyed the game? Remember to like and favorite for future updates! ⭐

Last updated by the developer 1 Sept 2026, 23:50 UTC.

72
playing (measured 2 Sept 2026, 00:50 UTC)
7,941,754
lifetime visits
76%
liked (13,179 👍 / 4,260 👎)
31,215
favourites (3.9 per 1k visits)
6 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

72437254.510 August 20262 September 2026
270 measurements spanning 22 days, net -365. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–492 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 270
Measured (UTC)PlayersChange
2 Sept 2026, 00:5072-117
1 Sept 2026, 23:50189-8
1 Sept 2026, 22:50197+45
1 Sept 2026, 21:50152+14
1 Sept 2026, 20:50138-15
1 Sept 2026, 19:50153-13
1 Sept 2026, 18:50166+10
1 Sept 2026, 17:50156-48
1 Sept 2026, 16:50204+3
1 Sept 2026, 15:50201-40
1 Sept 2026, 14:50241-10
1 Sept 2026, 13:50251-1
1 Sept 2026, 12:50252-12
1 Sept 2026, 11:50264+41
1 Sept 2026, 10:50223-10
1 Sept 2026, 09:50233+26
1 Sept 2026, 08:50207+51
1 Sept 2026, 07:50156-18
1 Sept 2026, 06:50174+49
1 Sept 2026, 05:50125first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Er... Revolution? · other799,179 · 53.2% win
Defeat Judicator Mk I · progression248,842 · 12.5% win
Wow... So retro... · other113,117 · 11.0% win
A new dawn. · welcome43,811 · 8.6% win
The story expands?... · progression32,707 · 6.7% win
Is this even canon!? · other13,483 · 0.00% win
Defeat Judicator Mk II! · progression7,912 · 0.60% win
The final showdown. · progression7,710 · 0.60% win
Executive Action. · other1,753 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7613 August 202622 October 2026
277 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 277
Measured (UTC)% likedChange
22 Oct 2026, 22:4976no change
12 Oct 2026, 22:4876no change
2 Oct 2026, 22:4876no change
22 Sept 2026, 22:4776no change
12 Sept 2026, 22:4776no change
2 Sept 2026, 22:4776no change
2 Sept 2026, 00:5076no change
1 Sept 2026, 23:5076no change
1 Sept 2026, 22:5076no change
1 Sept 2026, 21:5076no change
1 Sept 2026, 20:5076no change
1 Sept 2026, 19:5076no change
1 Sept 2026, 18:5076no change
1 Sept 2026, 17:5076no change
1 Sept 2026, 16:5076no change
1 Sept 2026, 15:5076no change
1 Sept 2026, 14:5076no change
1 Sept 2026, 13:5076no change
1 Sept 2026, 12:5076no change
1 Sept 2026, 11:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.