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[SAPPER] Bots & Muskets

[SAPPER] Bots & Muskets

A Roblox experience owned by Bitrix Development.

ShooterENPvEAmerican Revolutionary WarRetro

[SAPPER] Bots & Muskets is a shooter experience created on 2025-12-06. It has accumulated 7,384,565 lifetime visits and 26,870 favorites. Currently, 471 users are playing. The game holds a 76% like percentage. The description indicates a non-serious PvE theme based on the American Revolutionary War with retro style elements.

Description (written by the developer; not a statement by this register)

A non-serious PvE game based on the American Revolutionary War, retro style! "It's time to pay up your taxes... Or will you not?" OBJECTIVE UPDATE: 🌽 Cornstarch arrives! Can you escape the farm? 🗺️ The classic bridge map returns! Small QoL addons. 👍 Enjoyed the game? Remember to like and favorite for future updates! ⭐

Last updated by the developer 1 Sept 2026, 23:50 UTC.

72
playing (measured 2 Sept 2026, 00:50 UTC)
7,941,754
lifetime visits
76%
liked (13,379 👍 / 4,308 👎)
31,659
favourites (4.0 per 1k visits)
6 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

72437254.510 August 20262 September 2026
270 measurements spanning 22 days, net -365. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–492 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 270
Measured (UTC)PlayersChange
2 Sept 2026, 00:5072-117
1 Sept 2026, 23:50189-8
1 Sept 2026, 22:50197+45
1 Sept 2026, 21:50152+14
1 Sept 2026, 20:50138-15
1 Sept 2026, 19:50153-13
1 Sept 2026, 18:50166+10
1 Sept 2026, 17:50156-48
1 Sept 2026, 16:50204+3
1 Sept 2026, 15:50201-40
1 Sept 2026, 14:50241-10
1 Sept 2026, 13:50251-1
1 Sept 2026, 12:50252-12
1 Sept 2026, 11:50264+41
1 Sept 2026, 10:50223-10
1 Sept 2026, 09:50233+26
1 Sept 2026, 08:50207+51
1 Sept 2026, 07:50156-18
1 Sept 2026, 06:50174+49
1 Sept 2026, 05:50125first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Er... Revolution? · other825,007 · 49.1% win
Defeat Judicator Mk I · progression255,011 · 12.9% win
Wow... So retro... · other118,548 · 11.6% win
A new dawn. · welcome48,561 · 9.9% win
The story expands?... · progression35,585 · 6.5% win
Is this even canon!? · other13,483 · 0.00% win
Defeat Judicator Mk II! · progression8,609 · 0.90% win
The final showdown. · progression8,424 · 1.0% win
Executive Action. · other1,753 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7613 August 20261 November 2026
278 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 278
Measured (UTC)% likedChange
1 Nov 2026, 22:4976no change
22 Oct 2026, 22:4976no change
12 Oct 2026, 22:4876no change
2 Oct 2026, 22:4876no change
22 Sept 2026, 22:4776no change
12 Sept 2026, 22:4776no change
2 Sept 2026, 22:4776no change
2 Sept 2026, 00:5076no change
1 Sept 2026, 23:5076no change
1 Sept 2026, 22:5076no change
1 Sept 2026, 21:5076no change
1 Sept 2026, 20:5076no change
1 Sept 2026, 19:5076no change
1 Sept 2026, 18:5076no change
1 Sept 2026, 17:5076no change
1 Sept 2026, 16:5076no change
1 Sept 2026, 15:5076no change
1 Sept 2026, 14:5076no change
1 Sept 2026, 13:5076no change
1 Sept 2026, 12:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.