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[✨ Cheap✨ ] Ai Baby Tower

[✨ Cheap✨ ] Ai Baby Tower

A Roblox experience owned by [LORENZ] STUDIO.

ObbyENobbyparkourcute character

Description (written by the developer; not a statement by this register)

👶🍼 AI BABY TOWER 🍼👶 Can you reach the top of the tower before everyone else? 🚀 Play as a cute AI Baby and climb through fun, challenging, and colorful obby stages! Test your parkour skills, avoid tricky obstacles, and race your friends to the finish line. ✨ Features: • Fun and challenging tower obby gameplay • Cute AI Baby character theme • Colorful stages and obstacles • Compete with friends • Regular updates and new content 🏆 Do you have what it takes to conquer the tower and become the ultimate AI Baby? 👍 Like and ⭐ Favorite the game to support us! 🔔 Follow for future updates! 🔥 Start climbing now and see if you can reach the TOP! 🔥

Last updated by the developer 16 Jun 2026, 14:22 UTC.

0
playing (measured 11 Aug 2026, 08:00 UTC)
4,406
lifetime visits
90%
liked (26 👍 / 3 👎)
266
favourites (60.4 per 1k visits)
6 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN GLOVE (OP)
199 R$
VIP
169 R$
Void Slap
149 R$
Rainbow Slap
89 R$
Galaxy Slap
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome3,338 · 0.00% win
Meet the OWNER! · other486 · 0.00% win
YOU WON! · progression55 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.