Ready 4 More [MAPS]
A Roblox experience owned by Mossful Arts.
ShooterENzombie shooterPvPvElooter
Description (written by the developer; not a statement by this register)
[This version of the game WILL recieve smaller updates in the meantime] Current Gamemodes: VS - A PvPvE match with limited resources Survival - VS with a more 'looter' oriented gameplay alongside objectives to progress Game inspired by many, many zombie shooters such as: L4D2, Killing Floor 2 among others Still largely in development, expect much more content and stuff to do as time goes on Recommended to play with controls on if you're new. MAIN GUI CONTROLS: TAB - Open Menu Voting M - Open Settings (There is a loadout tab) Thank you to Refuse 2 Die and it's owner for allowing us to use their assets!
Last updated by the developer 15 Apr 2026, 06:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 17:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.