Uprising
A Roblox experience owned by Uprising Entertainment..
ShooterENPvP CombatCriminal/SyndicateDa Hood Inspired
Description (written by the developer; not a statement by this register)
Uprising is a hostile city PvP game where weapons, allies, and power determine survival. Fight players, earn cash through jobs and rise to the top. 💥 FEATURES • Intense PvP combat in a rundown city • Legal and illegal jobs to earn money • Buy weapons to survive hostile players • Join crews and dominate together • Constant danger, nowhere is safe 🎁 CODES • Code releasing at 25 likes & 200 visits 🌐 COMMUNITY Join our server for giveaways, events, sneak peeks, and support. [🎮] Controls [ Computer ] -| E to stomp | R to reload | Shift to sprint | C to crouch | X to ragdoll |- [ Mobile (Experimental)] -| On-screen buttons |- TAGS : Da Hood, Criminality, Ohio, Clover City, Hood, Da, Fighting, Action, City, PVP, Guns, da hood, da hood modded, da hood hunted, da hood game, da hood inspired game, da hood experience, hunted hood, haunted hood, hunted, da hood copy, da hood guns, db, rev, double barrel, revolver, double barrel sg, jeu de tir, fps, dah, dat, dah hood, d
Last updated by the developer 16 May 2026, 22:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 20:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.