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[UPDπŸ’°] Cash Incremental

[UPDπŸ’°] Cash Incremental

A Roblox experience owned by Good Incrementals.

SimulatorENincrementalidleprestige

Description (written by the developer; not a statement by this register)

Β» Welcome to πŸ’΅ Cash Incremental! πŸ€‘ Get CRAZY Amounts of Cash! πŸš€ Unlock Insane Multipliers! ⚑ Prestige for OVERPOWERED Boosts! πŸ‘‘ Dominate the Global Leaderboard and flex your progress! ✨ Premium Users get EXCLUSIVE Benefits 🎫 Group Members get FREE +1 Rune Bulk πŸ‘ Like and Favorite the game to support us! UPDATE πŸ“— - 1 NEW RESET LAYER - 1 NEW RUNE - FREE REWARDS Β» πŸ“’ Join the Community Server for codes, sneak peeks, updates, and giveaways! tags ignore : incremental, idle, clicker, numbers, grow, prestige, multiplier, tycoon, simulator, cash

Last updated by the developer 28 Apr 2026, 20:10 UTC.

0
playing (measured 10 Aug 2026, 22:37 UTC)
944
lifetime visits
70%
liked (7 πŸ‘ / 3 πŸ‘Ž)
15
favourites (15.9 per 1k visits)
7 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

4x Rune Luck (OP)
399 R$
2x Rune Speed
199 R$
2x Rune Bulk
149 R$
2x Rune Luck
99 R$
2x Walkspeed
29 R$
2x Cash
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome527 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.