Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Millenaire

The Millenaire

A Roblox experience owned by The Millénaire.

Social & hangoutENsocial simulationnightclubroleplay

Description (written by the developer; not a statement by this register)

Welcome to Millenaire, the standing reinvention of Las Vegas' hierarchy. Step inside a world of smooth jazz, polished wood interiors, velvet lounge chairs, and the quiet buzz of high society. As the old mob influence fades from Vegas, Millenaire rises as a beacon of class, style, and modern sophistication. Immerse yourself in the twilight years of what divided old Vegas from new, and enjoy the present. The Millénaire is an exclusive new club quietly emerging as a symbol of Vegas’s transformation — part glamour, part reinvention. In an era when old-school mob influence is being pushed aside by corporate regulation and legitimate investment, the Millénaire aims to offer a sleek, sophisticated social refuge: polished interiors, curated music, and top-tier service catering to a clientele that expects quality and luxury. Whacks Invalid. All drinks are soft drinks. All purchases are final; no refunds.

Last updated by the developer 1 Jul 2026, 22:40 UTC.

0
playing (measured 11 Aug 2026, 20:21 UTC)
2,689
lifetime visits
98%
liked (59 👍 / 1 👎)
65
favourites (24.2 per 1k visits)
7 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Investor
15,000 R$
High Society
1,500 R$
Revered Patron
400 R$
Stage Access
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met Soloman! · other222 · 100.0% win
Met Yacht! · other171 · 100.0% win
Met Gonzales! · other23 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9818 August 2026 — 98 % liked28 August 2026 — 98 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 13:2298no change
18 Aug 2026, 13:1798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.