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[🔥AURA] Aura Edit Slap Tower 🎵

[🔥AURA] Aura Edit Slap Tower 🎵

A Roblox experience owned by GamePot.

MinigamesENslap gametower climbingaura aesthetic

Description (written by the developer; not a statement by this register)

⚡ Aura Edit Slap Tower 🎵 Step into the ultimate aura-powered slap arena! 💥 Every hit packs insane energy — like you’re starring in your own viral montage. 🎬 Climb the tower, flex your skills, and leave your mark on every floor. 🧱 Feel the beat, ride the chaos, and watch your aura shine brighter than ever. 😎 Power. Style. Slaps. Madness. 🔥 Become the main character in the most electrifying slap showdown on Roblox. Can you handle the aura energy?

Last updated by the developer 10 Aug 2026, 00:12 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
498,241
lifetime visits
46%
liked (1,224 👍 / 1,418 👎)
55,410
favourites (111.2 per 1k visits)
7 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hd Admin
399 R$
Rainbow Carpet
299 R$
Ban Hammer
199 R$
Gravity Coil
29 R$
Speed Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! · welcome272,007 · 100.0% win
You Win! · progression11,747 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

454645.514 August 2026 — 45 % liked24 August 2026 — 46 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:1546+1
14 Aug 2026, 21:0845first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.