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Guess Real or AI 🤖

Guess Real or AI 🤖

A Roblox experience owned by Crispy Interactive.

PuzzleENimage recognitionpuzzleprogression

Guess Real or AI 🤖 is a puzzle experience created on 2025-12-07. It has recorded 1,998,336 lifetime visits and 110,106 favorites. Currently, five users are playing. The game holds a 64% like percentage. Players identify AI-generated images across eighty stages of increasing difficulty.

Description (written by the developer; not a statement by this register)

Guess which image is AI 🤖 🖼️ 2 real images. 1 AI image. 👀 Pick the fake to advance! 🏆 Beat all 80 stages to win 🧠 Easy → Medium → Hard → IMPOSSIBLE 👍 Like the game for more updates! Made with ❤️

Last updated by the developer 9 Aug 2026, 21:11 UTC.

5
playing (measured 11 Aug 2026, 06:30 UTC)
1,998,336
lifetime visits
64%
liked (1,665 👍 / 927 👎)
110,898
favourites (55.5 per 1k visits)
7 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:303first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BAN HAMMER (INSANELY OP)
799 R$
Admin Commands [50% OFF]
299 R$
Rocket Launcher [OP]
149 R$
Rainbow Magic Carpet [OP]
149 R$
Gun [OP]
99 R$
Flying Cloud
69 R$
Speed Coil
39 R$
Gravity Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,536,202 · 100.0% win
First Win! · progression637,363 · 80.6% win
You reached the TOP! (Secret Badge) · progression58,669 · 9.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:1764no change
24 Aug 2026, 09:3364no change
14 Aug 2026, 09:3364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.