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[🗡️] DAWG

[🗡️] DAWG

A Roblox experience owned by that1.

ShooterENarcade shooterpvp duelsweapon crafting

Description (written by the developer; not a statement by this register)

The ultimate duels and weapons game! - DAWG is an arcade style shooter with many game modes and maps - Use one of dozens of skills to outplay your opponent - You can collect, trade, and craft hundreds of unique weapons with awesome kill effects PLAY NOW !!! TAGS: arcade, shooter, pvp, deathmatch, crafting, duels, ranked, arena, competitive, multiplayer, action, murder

Last updated by the developer 10 Aug 2026, 04:19 UTC.

4
playing (measured 12 Aug 2026, 01:35 UTC)
87,197
lifetime visits
69%
liked (478 👍 / 216 👎)
1,930
favourites (22.1 per 1k visits)
8 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

WE WILL PROSPER
60,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PLAYED DAWG63,934 · 100.0% win
Rolled an Uncommon! · collection12,841 · 25.0% win
Rolled a Rare! · collection10,405 · 25.0% win
Rolled an Epic! · collection7,115 · 12.5% win
StatTrak Item! · collection6,809 · 0.00% win
Rolled a Legendary! · collection3,985 · 12.5% win
Get a Wallbang! · other1,958 · 37.5% win
ur the dawg · other1,803 · 0.00% win
Rolled a Mythic! · collection1,488 · 12.5% win
Big Item! · other1,282 · 0.00% win
Ghost Item! · collection1,255 · 12.5% win
10 Kill Streak! · progression1,254 · 50.0% win
Rainbow Item! · collection1,241 · 0.00% win
Tiny Item! · collection1,222 · 0.00% win
Sparkly Item! · collection699 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

686968.515 August 2026 — 68 % liked25 August 2026 — 69 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:3769+1
15 Aug 2026, 12:3768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.