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My Cursed Obby

My Cursed Obby

A Roblox experience owned by The Nightfury.

ObbyENafkgroup-benefitsabandoned

Description (written by the developer; not a statement by this register)

Join The Group For Benefits! lowkey i abandoned this and made it very easy but i do plan to come back and eventually update this, rn it's just a simple afk game.

Last updated by the developer 3 Jun 2026, 23:20 UTC.

0
playing (measured 14 Aug 2026, 23:00 UTC)
3,234
lifetime visits
64%
liked (14 👍 / 8 👎)
16
favourites (4.9 per 1k visits)
8 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands [OP]
999 R$
Beat The Game [OP]
199 R$
Teleport Commands [OP]
199 R$
OP Plasma [VIP]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,221 · 0.00% win
Floor 25! · progression15 · 0.00% win
Rawr! :3 *purrs* Grrr..... Mrawrr.. Mrrrrrr. Rahh! · progression7 · 0.00% win
Floor 50! · progression6 · 0.00% win
Floor 75! · progression6 · 0.00% win
Floor 100! · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

62646318 August 2026 — 62 % liked28 August 2026 — 64 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 08:3664+2
18 Aug 2026, 08:3462first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.