Raise The Tower!
A Roblox experience owned by the broken circuit.
SimulatorENtower climbingphysics-basedsocial interaction
Description (written by the developer; not a statement by this register)
🗼🔨 WELCOME TO RAISE THE TOWER! 🗣️ One tower. How high can you go? Strange things may happen as you raise the tower higher and higher... HOW TO PLAY: 🔘 Press the button to raise the tower higher 🌍 Every press increases the height for the whole server 🧗 Climb the tower as it grows 🔨 Get hammers to build faster ♻️ Rebirth to speed up your progress in the future ⚔️ WATCH OUT: Mysterious events may happen that could make you fall… Other players can push you off the tower and you can push them, Or worse...
Last updated by the developer 28 Jun 2026, 01:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Sept 2026, 10:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.