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Omori [Voice Chat]

Omori [Voice Chat]

A Roblox experience owned by Omorii~.

Social & hangoutIDsocial hangoutminigamesomori

Description (written by the developer; not a statement by this register)

Omori Voice Chat - nongkrong santai, ngobrol bareng temen baru. Voice chat aktif, tinggal masuk dan mulai ngobrol. Bosen? Banyak yang bisa dilakuin: - Mancing di kolam, kumpulin 34 ikan dan upgrade rod - Karaoke bareng di panggung - Main piano - Tinju 1v1 di ring - Sambung Kata dan Congklak - Tangkep telur dan Rope Jump - Tulis curhatanmu di Confession Wall - Camera mode buat foto dan video aesthetic - Ratusan emote dan dance, bisa carry temen - Keliling map naik sepeda, skuter, segway, atau mobil Ajak temenmu, join sekarang!

Last updated by the developer 9 Aug 2026, 08:08 UTC.

9
playing (measured 10 Aug 2026, 23:52 UTC)
78,666
lifetime visits
82%
liked (202 👍 / 43 👎)
855
favourites (10.9 per 1k visits)
8 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONOV4
2,000 R$
Whitelist Addition 3
800 R$
Whitelist Addon 4
800 R$
CameraPro
800 R$
Kick
150 R$
Premium
55 R$
BubbleGun
25 R$
CatBalloon
25 R$
Doll
25 R$
Selfie
25 R$
Umbrella
25 R$
NemoPillow
25 R$
Rose
25 R$
Anti TP
20 R$
Anti Kick
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lost Cat · other640 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.515 August 2026 — 83 % liked25 August 2026 — 82 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:0582-1
15 Aug 2026, 14:0483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.