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By My Dog! [2 PLAYER OBBY]

By My Dog! [2 PLAYER OBBY]

A Roblox experience owned by MORE OBBYS!!.

ObbyEN2-player co-opphysics-basedobstacle course

By My Dog! [2 PLAYER OBBY] is an obby experience created on 2025-12-08. It has accumulated 593,686 lifetime visits and 536 favorites. The game maintains a 57% like percentage. Currently, zero users are playing the experience. The description highlights a two-player tethered mechanic involving walker and dog roles within a physics-based obstacle course setting.

Description (written by the developer; not a statement by this register)

🐕 2 PLAYERS. 1 LEASH. TOTAL CHAOS! 🐾 Think you and your bestie are a "dream team"? DOG WALK [2 PLAYER OBBY] is here to prove you wrong! This isn’t just a park walk—it’s a high-stakes test of friendship that will have you screaming and laughing. 😱 ⚠️ WHY YOU’LL FAIL: THE TETHER: You are literally TIED TOGETHER. If your partner falls, you’re going down with them! ⛓️ 99% FAIL RATE: Can you sync your jumps, or will your friend drag you into the void? 📉 CHAOTIC ROLES: One is the Walker, one is the Dog. It’s a hilarious physics-based struggle! 🐶 THE ULTIMATE PRIZE: Only the most elite duos reach the end to claim the legendary GOLDEN BONE. 🦴✨ "I've never been so mad at my best friend... 10/10!" ⭐️⭐️⭐️⭐️⭐️ Stop playing solo. Find out if your friendship can survive the leash. Will you secure the Golden Bone, or will you spend the whole game yelling "STOP PULLING ME!!"? 😤 👉 JOIN THE CHALLENGE NOW! 🦴

Last updated by the developer 9 Aug 2026, 11:08 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
593,686
lifetime visits
57%
liked (41 👍 / 31 👎)
536
favourites (0.9 per 1k visits)
8 December 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).