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TEST SERVER

TEST SERVER

A Roblox experience owned by QuavexZH.

OtherEN

Description (written by the developer; not a statement by this register)

TEST

Last updated by the developer 20 Aug 2026, 04:48 UTC.

0
playing (measured 20 Aug 2026, 09:47 UTC)
481
lifetime visits
100%
liked (2 👍 / 0 👎)
1
favourites (2.1 per 1k visits)
8 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 09:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

¡TROPHIES X4096!
6,767 R$
¡TROPHIES X2048!
4,999 R$
¡TROPHIES X1024!
2,499 R$
¡TROPHIES X512!
1,299 R$
¡TROPHIES X256!
999 R$
¡Speed +10M!
999 R$
¡TROPHIES X128!
799 R$
¡TROPHIES X64!
499 R$
¡Velocidad +1M!
449 R$
¡TROPHIES X32!
299 R$
¡TROPHIES X16!
199 R$
¡Speed +100k!
99 R$
¡TROPHIES X8!
99 R$
¡TROPHIES X4!
49 R$
¡TROPHIES X2!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10021 August 2026 — 100 % liked31 August 2026 — 100 % liked21 August 202631 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 11:38100no change
21 Aug 2026, 07:00100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.