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[NEW] Zombie Survival Tycoon 🧟‍♂️

[NEW] Zombie Survival Tycoon 🧟‍♂️

A Roblox experience owned by UPXD GAMES.

SurvivalENzombie survivalbase buildingtycoon mechanics

Description (written by the developer; not a statement by this register)

Will you make it through the night? 🌅😈 *Join group for a FREE gun* Build and upgrade your base during the day 🏗️💰 When night falls… the undead attack ⚠️🌌 🔫 Fight zombies (and other players!) 💵 Earn cash & rewards 🧱 Upgrade defenses & your tycoon 🧟 Survive brutal zombie waves 🤝 Play solo or squad up with friends Each night is deadlier than the last… 💀🔥 Only the strongest survive until sunrise 🌞 👍 Like & ⭐ Favorite to support the game! Tags - Zombie, Survival, Tycoon, Undead, Attack, Defense, Call Of Duty Zombies, PS5

Last updated by the developer 16 Jul 2026, 21:40 UTC.

0
playing (measured 12 Aug 2026, 16:49 UTC)
18,308
lifetime visits
43%
liked (69 👍 / 92 👎)
2,071
favourites (113.1 per 1k visits)
9 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
79 R$
VIP
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THANKS FOR PLAYING! · welcome11,095 · 0.00% win
You met the Owner! · social74 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4316 August 2026 — 43 % liked25 October 2026 — 43 % liked16 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 15:3343no change
16 Aug 2026, 15:0743first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.