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Fate Trigger [Season2]

Fate Trigger [Season2]

A Roblox experience owned by Blox Saros.

ShooterENFPSRandom BuffsOne Hit KO

Fate Trigger [Season2] is a shooter experience created on 2025-12-09. It has recorded 68,421,113 lifetime visits and 506,089 favorites. Currently, 48 users are playing. The experience holds an 86% like percentage. The description highlights a one-hit kill system with random buffs and instant respawns. Controls include mouse buttons for firing and aiming, Q to switch weapons, and F to inspect.

Description (written by the developer; not a statement by this register)

🎮 Dive into a fast-paced FPS arena where every kill unleashes op random buffs, turning you into an unstoppable god! 🎯 Gameplay: - One Hit KO System - No health bars, just pure skill - Random Buff Drops - Super speed, reload bonuses, shields & more - Instant Respawn - Jump back immediately with all buffs intact 💪 Why You'll Love It: - Easy to Pick Up - Start in seconds, master for a lifetime - Intense Action - 5-minute sessions packed with hours of fun - Fair Competition - Only cosmetic progression, no pay-to-win Control: M1: Fire M2: Aim Q: Switch Weapon F: Inspect Weapon M: Back to Lobby Made by @Alpha

Last updated by the developer 16 Apr 2026, 02:57 UTC.

48
playing (measured 10 Aug 2026, 15:37 UTC)
68,421,113
lifetime visits
86%
liked (46,286 👍 / 7,482 👎)
507,565
favourites (7.4 per 1k visits)
9 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3733first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quick Revive
350 R$
100% Coin Boost
125 R$
100% EXP Boost
125 R$
Triple Vote
100 R$
VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8623 August 2026 — 86 % liked2 September 2026 — 86 % liked12 September 2026 — 86 % liked22 September 2026 — 86 % liked2 October 2026 — 86 % liked12 October 2026 — 86 % liked22 October 2026 — 86 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:0486no change
12 Oct 2026, 14:0386no change
2 Oct 2026, 14:0286no change
22 Sept 2026, 14:0186no change
12 Sept 2026, 13:5286no change
2 Sept 2026, 13:5086no change
23 Aug 2026, 13:4686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.