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Stranger Things Jump Rope

Stranger Things Jump Rope

A Roblox experience owned by Northern Lights LTD.

ObbyENStranger ThingsGlass BridgeObby

Stranger Things Jump Rope is an obby experience created on 2025-12-09. The game has accumulated 2,393,396 lifetime visits and 60,254 favorites. Currently, seven players are active. The title holds an 84% like percentage. It features gameplay inspired by Stranger Things Season 5, including a glass bridge mechanic and VIP options.

Description (written by the developer; not a statement by this register)

Welcome to the Stranger Things Jump Rope!🏆 Inspired by Stranger Things Season 5! ➰Try to pass the glass bridge, but with an additional condition!➰ And don't worry if you fail - you have unlimited tries! Game Benefits: ⭐ LuckyBlock: Wait patiently for 8 minutes to unlock special items that could change the game in your favor. ⭐ Become a VIP or get it for FREE by waiting 20 minutes! ⭐ PREMIUM Benefits: Chat Tag, Premium Icon and a Half the time for Lucky Block. Show your support and love for the game by giving it a thumbs up 👍 and adding it to your favorites ⭐. Your appreciation means the world to us! Tags: obby, survival, challenge, parkour, jump, money, gold, robux, netflix, 1% win, fun, mingle, squid game, season 3, platformer, friends, jump rope, rope, bridge, dolls, stranger things, upside down, vecna, mind flayer, creel house, escape

Last updated by the developer 27 Jul 2026, 14:18 UTC.

7
playing (measured 10 Aug 2026, 14:00 UTC)
2,393,396
lifetime visits
84%
liked (8,324 👍 / 1,599 👎)
60,591
favourites (25.3 per 1k visits)
9 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Fly
599 R$
HyperLaserGun
29 R$
Flying Could
19 R$
Rainbow Carpet
19 R$
x2 Reward
19 R$
Argyle's Dance
19 R$
Superbowl Trail
9 R$
Rocket Launcher
5 R$
Classic Sword
5 R$
[PRO] VIP
5 R$
Fusion Coil
4 R$
Speed Coil
3 R$
Gravity Coil
3 R$
Dustin's Dance
3 R$
Max's Dance

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:5384no change
14 Aug 2026, 07:5184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.