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Stranger Things Jump Rope

Stranger Things Jump Rope

A Roblox experience owned by Northern Lights LTD.

ObbyENStranger ThingsGlass BridgeObby

Stranger Things Jump Rope is an obby experience created on 2025-12-09. The game has accumulated 2,393,396 lifetime visits and 60,254 favorites. Currently, seven players are active. The title holds an 84% like percentage. It features gameplay inspired by Stranger Things Season 5, including a glass bridge mechanic and VIP options.

Description (written by the developer; not a statement by this register)

Welcome to the Stranger Things Jump Rope!🏆 Inspired by Stranger Things Season 5! ➰Try to pass the glass bridge, but with an additional condition!➰ And don't worry if you fail - you have unlimited tries! Game Benefits: ⭐ LuckyBlock: Wait patiently for 8 minutes to unlock special items that could change the game in your favor. ⭐ Become a VIP or get it for FREE by waiting 20 minutes! ⭐ PREMIUM Benefits: Chat Tag, Premium Icon and a Half the time for Lucky Block. Show your support and love for the game by giving it a thumbs up 👍 and adding it to your favorites ⭐. Your appreciation means the world to us! Tags: obby, survival, challenge, parkour, jump, money, gold, robux, netflix, 1% win, fun, mingle, squid game, season 3, platformer, friends, jump rope, rope, bridge, dolls, stranger things, upside down, vecna, mind flayer, creel house, escape

Last updated by the developer 27 Jul 2026, 14:18 UTC.

7
playing (measured 10 Aug 2026, 14:00 UTC)
2,393,396
lifetime visits
84%
liked (8,421 👍 / 1,640 👎)
62,138
favourites (26.0 per 1k visits)
9 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Fly
599 R$
HyperLaserGun
29 R$
Rainbow Carpet
19 R$
Argyle's Dance
19 R$
Flying Could
19 R$
x2 Reward
19 R$
Superbowl Trail
9 R$
Classic Sword
5 R$
Rocket Launcher
5 R$
[PRO] VIP
5 R$
Fusion Coil
4 R$
Max's Dance
4 R$
Gravity Coil
3 R$
Speed Coil
3 R$
Dustin's Dance
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked13 September 2026 — 84 % liked23 September 2026 — 84 % liked3 October 2026 — 84 % liked13 October 2026 — 84 % liked23 October 2026 — 84 % liked2 November 2026 — 84 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 08:0484no change
23 Oct 2026, 08:0384no change
13 Oct 2026, 08:0284no change
3 Oct 2026, 08:0184no change
23 Sept 2026, 08:0084no change
13 Sept 2026, 07:5384no change
3 Sept 2026, 07:5384no change
24 Aug 2026, 07:5384no change
14 Aug 2026, 07:5184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.