Carry Duck [2 Player Obby]
A Roblox experience owned by SkullS Studio.
ObbyEN2-player co-opobstacle coursecarry mechanic
Carry Duck [2 Player Obby] is an obby experience created on 2025-12-09. It currently has 389 players online, 4,932,884 lifetime visits, and 13,981 favorites. The experience holds a 91% like percentage. The description highlights 2-player co-op gameplay, new skins, and group rewards.
Description (written by the developer; not a statement by this register)
🦆🤝 **Welcome to Duck & Human Adventure!** A fun 2-player co-op adventure where teamwork is the key to success! The Human carries the Duck, and together you'll overcome obstacles, complete challenges, and reach the end of the adventure. 🎁 **Join the group to claim your FREE exclusive reward!** 🚀 **NEW UPDATE!** 🦆 Added a **brand-new Duck Skin** 💜 Added the **Amethyst Aura** 🛠️ Fixed bugs and made gameplay improvements 🏅 Unlock badges, collect coins, and customize your adventure! 👀 **More exciting updates are coming soon!** Grab a friend and start your adventure today! 👨💻 **Development Team:** • adiga2006 • 4ls_1 • SBLOXZ45
Last updated by the developer 23 Aug 2026, 15:06 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 13:50 | 309 | -17 |
| 24 Aug 2026, 12:50 | 326 | +107 |
| 24 Aug 2026, 11:50 | 219 | +18 |
| 24 Aug 2026, 10:50 | 201 | -3 |
| 24 Aug 2026, 09:50 | 204 | +6 |
| 24 Aug 2026, 08:50 | 198 | +12 |
| 24 Aug 2026, 07:50 | 186 | -21 |
| 24 Aug 2026, 06:50 | 207 | -12 |
| 24 Aug 2026, 05:50 | 219 | -56 |
| 24 Aug 2026, 04:50 | 275 | -42 |
| 24 Aug 2026, 03:50 | 317 | -27 |
| 24 Aug 2026, 02:50 | 344 | -13 |
| 24 Aug 2026, 01:50 | 357 | -7 |
| 24 Aug 2026, 00:50 | 364 | -65 |
| 23 Aug 2026, 23:50 | 429 | +2 |
| 23 Aug 2026, 22:50 | 427 | -29 |
| 23 Aug 2026, 21:50 | 456 | -31 |
| 23 Aug 2026, 20:50 | 487 | -126 |
| 23 Aug 2026, 19:50 | 613 | +105 |
| 23 Aug 2026, 18:50 | 508 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:50 | 91 | no change |
| 24 Aug 2026, 12:50 | 91 | no change |
| 24 Aug 2026, 11:50 | 91 | no change |
| 24 Aug 2026, 10:50 | 91 | no change |
| 24 Aug 2026, 09:50 | 91 | no change |
| 24 Aug 2026, 08:50 | 91 | no change |
| 24 Aug 2026, 07:50 | 91 | no change |
| 24 Aug 2026, 06:50 | 91 | no change |
| 24 Aug 2026, 05:50 | 91 | no change |
| 24 Aug 2026, 04:50 | 91 | no change |
| 24 Aug 2026, 03:50 | 91 | no change |
| 24 Aug 2026, 02:50 | 91 | no change |
| 24 Aug 2026, 01:50 | 91 | no change |
| 24 Aug 2026, 00:50 | 91 | no change |
| 23 Aug 2026, 23:50 | 91 | no change |
| 23 Aug 2026, 22:50 | 91 | no change |
| 23 Aug 2026, 21:50 | 91 | no change |
| 23 Aug 2026, 20:50 | 91 | no change |
| 23 Aug 2026, 19:50 | 91 | no change |
| 23 Aug 2026, 18:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.