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STRANGER THINGS [STORY]

A Roblox experience owned by Bossy Stories.

HorrorENhorrorco-opstranger things

STRANGER THINGS [STORY] is a horror experience created on 2025-12-09. It has accumulated 9,112,611 lifetime visits and 1,016,777 favorites. Currently, three users are playing. The game holds a 68% like percentage. It features chapter-based gameplay with up to four players.

Description (written by the developer; not a statement by this register)

👍 LIKE + FAVORITE STRANGER THINGS [STORY] for updates! Late night shift. Radio alert. Something escaped from the Upside Down. In Vecna, your night goes from bad to worse across 9 story chapters as supernatural horrors hunt you down. 🎮 PLAY STRANGER THINGS [STORY]: ✓ Chapter-based horror story inspired by Stranger Things ✓ 1-4 players co-op ✓ Cinematic cutscenes ✓ Task-based gameplay ✓ Face Vecna, the Demogorgon, and other terrors ✓ Multiple endings 🎁 Join "Bossy Stories" group + LIKE the game for FREE rewards! ⚠️ This game is a fan-made experience and is not endorsed or affiliated with Netflix or the creators of Stranger Things. Do you wish you knew what happens next? Play Stranger Things [STORY] find out.

Last updated by the developer 27 Mar 2026, 03:23 UTC.

3
playing (measured 10 Aug 2026, 14:08 UTC)
9,112,611
lifetime visits
68%
liked (5,102 👍 / 2,426 👎)
1,016,668
favourites (111.6 per 1k visits)
9 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
999 R$
Vecna Pack
449 R$
Demogorgon Pack
249 R$
3x Wins
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU WON STRANGER THINGS! · progression354,250 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0168no change
23 Aug 2026, 21:0068no change
13 Aug 2026, 20:5368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.