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🚫 💬 Banned Letters

🚫 💬 Banned Letters

A Roblox experience owned by Mazzy Studios.

Social & hangoutENpartyword gamesocial

🚫 💬 Banned Letters is a social-hangout experience created on 2025-12-10. It has recorded 3,098,867 lifetime visits and 84,590 favorites. The game holds a 66% like percentage. Currently, zero users are playing. The experience involves word games with banned letters.

Description (written by the developer; not a statement by this register)

The letter "E" is banned. Say a word without it. Go. Harder than it sounds, right? 😈 Banned Letters is a party word game where thinking too hard gets you eliminated. Type fast, avoid the banned letter, and watch your friends choke under pressure. 🎰 Unlock Styles to switch up your gameplay 🛒 Buy bombs & chairs to show off 🎁 Earn spins from codes, tasks & daily rewards NEW CODE AT 2.5k LIKES! Code: 2000LIKES Like 👍 + Fav ⭐ for more! Join group for codes 🎁

Last updated by the developer 8 Jul 2026, 09:13 UTC.

0
playing (measured 10 Aug 2026, 23:02 UTC)
3,098,867
lifetime visits
66%
liked (2,093 👍 / 1,068 👎)
84,465
favourites (27.3 per 1k visits)
10 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Style Slot 6
249 R$
VIP Pass
199 R$
Style Slot 5
199 R$
Style Slot 4
149 R$
Style Slot 3
99 R$
Starter Pack
49 R$
x2 Daily Rewards
49 R$
Skip Spins
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,919,011 · 100.0% win
First Win · progression1,017,556 · 30.2% win
Rising Star · other132,980 · 0.00% win
Hot Streak · other74,297 · 7.5% win
Legend · other12,304 · 0.00% win
Wordsmith · other1,609 · 0.00% win
Champion · progression1,286 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked13 September 2026 — 66 % liked23 September 2026 — 66 % liked3 October 2026 — 66 % liked13 October 2026 — 66 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:4866no change
13 Oct 2026, 05:4766no change
3 Oct 2026, 05:4666no change
23 Sept 2026, 05:4566no change
13 Sept 2026, 05:3866no change
3 Sept 2026, 05:3766no change
24 Aug 2026, 05:3566no change
14 Aug 2026, 05:3466first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.