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Fnaf 2 [HORROR]

Fnaf 2 [HORROR]

A Roblox experience owned by Gundami.

HorrorENFive Nights at Freddy'shorrormultiplayer

Fnaf 2 [HORROR] is a horror experience created on 2025-12-10. It has recorded 769,864 lifetime visits and 1,970 favorites. The game holds a 60% like percentage. Currently, zero users are playing. The description notes multiplayer functionality and three unlockable endings.

Description (written by the developer; not a statement by this register)

Welcome to Fnaf 2 Horror! 🐻🎤 On a normal nightshift at your j*b weird occurrences keep happening... it feels like Freddy Fazbear is behind all this! You have to give out animatronic masks of Freddy Fazbear, Chica, and Bonnie! All credits go to Five Nights at Freddy's. 👻 There is 3 Endings! Try to unlock them all! 🤝 This game is Multiplayer, invite your friends! 🛒 Check out the shop for fun items to troll your friends with! Inspired by [FNAF 6 UPDATE!] FNAF: Co-op, FNAF: Eternal Nights 🍕, Five Nights At Freddy's Doom, & Scary Shawarma Kiosk: the ANOMALY [horror] フレディーズで五泊 프레디의 피자가게 Cinq Nuits Chez Freddy Cinco Noches en Freddy's

Last updated by the developer 27 Dec 2025, 12:41 UTC.

0
playing (measured 10 Aug 2026, 15:35 UTC)
769,864
lifetime visits
60%
liked (252 👍 / 169 👎)
1,976
favourites (2.6 per 1k visits)
10 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shotgun
169 R$
Fling Hammer
115 R$
Pistol
85 R$
Rocket Launcher
85 R$
Flashlight
30 R$
Banana Peel
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome370,646 · 100.0% win
Fire · other51,712 · 15.4% win
Animatronics??? · secret20,601 · 7.7% win
Bad End · progression13,909 · 7.7% win
Good end · progression5,375 · 0.00% win
Secret End · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6014 August 2026 — 60 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:4560no change
14 Aug 2026, 17:3660first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.