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🎨 Color Challenge Tower

🎨 Color Challenge Tower

A Roblox experience owned by go_colorfull.

ObbyENcolor matchingparkourendless climber

Color Challenge Tower is an obby experience created on 2025-12-10. It has recorded 579,383 lifetime visits and currently has 1 player online. The game holds 998 favorites and maintains a 65% like percentage. Players navigate color-based challenges across multiple floors.

Description (written by the developer; not a statement by this register)

🎨Welcome to Color Challenge Tower! ❓ How to Play: 🎨 Each floor has a different color challenge! 🧠 Step only on the correct colors or fall down! πŸƒβ€β™‚οΈ Climb higher, react faster, and test your focus! πŸ”₯ Challenges get harder as you go up! πŸ† Reach the top and flex your skill! Can you beat the tower without falling? πŸ‘ Like the game & join the group for updates! πŸ“± Playable on PC, Mobile, Tablet & Console!

Last updated by the developer 29 Mar 2026, 21:53 UTC.

1
playing (measured 10 Aug 2026, 18:02 UTC)
579,383
lifetime visits
65%
liked (533 πŸ‘ / 287 πŸ‘Ž)
998
favourites (1.7 per 1k visits)
10 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Magic Carpet
199 R$
Big Slap [OP]
199 R$
Admin
199 R$
Super Glove
69 R$
Gravity Coil
29 R$
Speed Coil
19 R$
Double Jump
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome362,195
YOU FINISHED! Β· progression58,580
CAR CHALLANGE!! Β· other1,378
INSANE MODE! Β· other172

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.