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🏫 Dig To Escape School

🏫 Dig To Escape School

A Roblox experience owned by Escape Fun.

AdventureENescapediggingschool

Description (written by the developer; not a statement by this register)

⛏️ DIG TO ESCAPE SCHOOL! 🏫 The bell hasn't rung, but you’re outta here! 🏃💨 You’re stuck in the world’s longest detention, and the only way out is DOWN. Grab your tool, start tunneling, and see if you can break free before the guard catches you! 👮‍♂️ 🎒 HOW TO PLAY: DIG through the classroom floor to reach the end! 🕳️ COLLECT lunch money to upgrade your digging gear! 💰 UNLOCK crazy tools—from shovels to high-tech drills! 🛠️ REACH THE END to find total freedom! ☀️ ✨ FEATURES: 🏆 Leaderboards: Can you be the fastest escapee? 💵 Economy: Compete to be the wealthiest player in school! 🔓 Unlockables: Discover new zones the deeper you go! Can you make it to the surface, or are you stuck in class forever? ⭐ JOIN THE GROUP FOR A FREE GOLDEN SHOVEL!

Last updated by the developer 3 May 2026, 19:32 UTC.

0
playing (measured 11 Aug 2026, 17:33 UTC)
75,002
lifetime visits
85%
liked (223 👍 / 38 👎)
261
favourites (3.5 per 1k visits)
10 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Drill
699 R$
Night Vision Goggles
399 R$
Auto Dig
249 R$
Double Coins
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

858685.515 August 2026 — 86 % liked4 October 2026 — 85 % liked15 August 20264 October 2026
2 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 19:0885-1
15 Aug 2026, 13:5186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.