New Dawn: II
A Roblox experience owned by RGB Works.
RoleplayENMarvelIron ManRoleplay
Created in 2025, New Dawn: II is a roleplay experience on Roblox with over 13.3 million lifetime visits. It records 92 playing now, a like rating of 81%, 26,655 favourites.
Description (written by the developer; not a statement by this register)
The sequel to Iron Man: New Dawn A complete re-work of the original, including new content and enhanced gameplay. -credit to berrybereee for GFX Controls: Q - call suit E - fire weapon T - switch weapons F - flight N - eject K - mask X - destroy suit B - boost LeftShift - shiftlock Voice commands: call suit, send suit power up, power on, power off, power down, cut power, kill power break eject flight mask destroy suit, clean slate protocol
Last updated by the developer 22 Aug 2026, 18:47 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 8 Sept 2026, 07:50 | 92 | -33 |
| 8 Sept 2026, 06:50 | 125 | -26 |
| 8 Sept 2026, 05:50 | 151 | -13 |
| 8 Sept 2026, 04:50 | 164 | +9 |
| 8 Sept 2026, 03:50 | 155 | +41 |
| 8 Sept 2026, 02:50 | 114 | -24 |
| 8 Sept 2026, 01:50 | 138 | -15 |
| 8 Sept 2026, 00:50 | 153 | -40 |
| 7 Sept 2026, 23:50 | 193 | -22 |
| 7 Sept 2026, 22:50 | 215 | +28 |
| 7 Sept 2026, 21:50 | 187 | -6 |
| 7 Sept 2026, 20:50 | 193 | -15 |
| 7 Sept 2026, 19:50 | 208 | -36 |
| 7 Sept 2026, 18:50 | 244 | +3 |
| 7 Sept 2026, 17:50 | 241 | -31 |
| 7 Sept 2026, 16:50 | 272 | -5 |
| 7 Sept 2026, 15:50 | 277 | -71 |
| 7 Sept 2026, 14:50 | 348 | -15 |
| 7 Sept 2026, 13:50 | 363 | -7 |
| 7 Sept 2026, 12:50 | 370 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 19:22 | 81 | no change |
| 12 Oct 2026, 19:22 | 81 | no change |
| 2 Oct 2026, 19:21 | 81 | no change |
| 22 Sept 2026, 19:21 | 81 | no change |
| 12 Sept 2026, 19:20 | 81 | -1 |
| 8 Sept 2026, 07:50 | 82 | no change |
| 8 Sept 2026, 06:50 | 82 | no change |
| 8 Sept 2026, 05:50 | 82 | no change |
| 8 Sept 2026, 04:50 | 82 | no change |
| 8 Sept 2026, 03:50 | 82 | no change |
| 8 Sept 2026, 02:50 | 82 | no change |
| 8 Sept 2026, 01:50 | 82 | no change |
| 8 Sept 2026, 00:50 | 82 | no change |
| 7 Sept 2026, 23:50 | 82 | no change |
| 7 Sept 2026, 22:50 | 82 | no change |
| 7 Sept 2026, 21:50 | 82 | no change |
| 7 Sept 2026, 20:50 | 82 | no change |
| 7 Sept 2026, 19:50 | 82 | no change |
| 7 Sept 2026, 18:50 | 82 | no change |
| 7 Sept 2026, 17:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.