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Build a Ladder

Build a Ladder

A Roblox experience owned by Ladder Builders.

TycoonENincrementalpet collectiontower climbing

Build a Ladder is a tycoon experience created on 2025-12-11. The game has recorded 1,243,493 lifetime visits and holds 73,584 favorites. It maintains a 92% like percentage. Currently, zero users are playing. The experience features mechanics involving ladder purchases, building, and egg hatching.

Description (written by the developer; not a statement by this register)

Welcome to Build a Ladder! 🤗 How To Play: 🪜 Purchase Ladders To Earn Money 🛠️ Build up to unlock more areas 🥚 Open Eggs to hatch OP pets ❗Tags: Step, +1 Per, Climb and Jump Tower 💾 Progress Saves Automatically

Last updated by the developer 13 Mar 2026, 14:59 UTC.

0
playing (measured 10 Aug 2026, 21:02 UTC)
1,243,493
lifetime visits
92%
liked (3,855 👍 / 334 👎)
82,454
favourites (66.3 per 1k visits)
11 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:022first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash!
99 R$
x8 Hatching
50 R$
Super Lucky!
50 R$
+4 Pets
49 R$
VIP
49 R$
+250 Storage
29 R$
+2 Pets
29 R$
Triple Hatch!
29 R$
+100 Storage
19 R$
Lucky!
10 R$
Instant Hatch!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome862,554 · 100.0% win
Zone 1 Completed! · progression527,300 · 100.0% win
Zone 2 Completed! · progression356,429 · 100.0% win
Zone 3 Completed! · progression213,629 · 64.4% win
Zone 4 Completed! · progression137,202 · 32.2% win
Zone 5 Completed! · progression80,049 · 16.8% win
Zone 6 Completed! · progression16,496 · 4.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:3392no change
13 Oct 2026, 16:3192no change
3 Oct 2026, 16:3192no change
23 Sept 2026, 16:2392no change
13 Sept 2026, 16:0392no change
3 Sept 2026, 16:0192no change
14 Aug 2026, 13:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.