Cool Hair Obby [UGC HAIR]
A Roblox experience owned by boraxin UGC.
ObbyENUGC HairObbyFree Items
Cool Hair Obby [UGC HAIR] is an obby experience created on 2025-12-11. It has accumulated 1,262,326 lifetime visits and 373,224 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The description indicates it offers in-game UGC hair items upon completion of specific tasks, including following a user and liking the game.
Description (written by the developer; not a statement by this register)
Why I didn't get the hair? It's because you need to like OR favorite the game NOTE! It may take up to 7 days to receive your hair To win free hair, do the following. 1) Follow @lbrahimTilaver (https://www.roblox.com/users/7731175035/profile) 2) like the game 3) complete obby --- NEW UGCS OUT NOW --- Messy Fluffy Boy Hair Black Disclaimer This game does not violate any of ROBLOX'S TOS rules. The item earned in this game is an in game item only! Tags: Cute Obby For Boys, Hairs, Cute Obby, Boy Obby, Hair Obby, BoysTags(Ignore): ugc, free ugc, ugc obby, obby for ugc, afk for ugc, free items, limited ugc, earn ugc, afk, obby, fun obby, easy obby, rainbow obby, platformer, obstacle course, parkour, lava jumps, jump, jumping game, noob obby, anime, gacha, vip rewards, roblox ugc
Last updated by the developer 9 Mar 2026, 18:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 15:50 | 84 | no change |
| 24 Aug 2026, 13:38 | 84 | no change |
| 14 Aug 2026, 13:37 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.