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Typical Colors 2: Prehaul

Typical Colors 2: Prehaul

A Roblox experience owned by ICICLE INC.

HorrorENmodhorrorblood

Description (written by the developer; not a statement by this register)

Typical Colors 2: Prehaul is a mod that attempts to add back content from TC2's Pre-Rehaul and Rehaul phases of development, aswell as removed/scrapped content, and some original stuff to spice up the experience (Heavy blood warning, don't play if you're like 12 lol)

Last updated by the developer 2 Jul 2026, 18:35 UTC.

0
playing (measured 13 Aug 2026, 09:38 UTC)
774
lifetime visits
89%
liked (16 👍 / 2 👎)
38
favourites (49.1 per 1k visits)
11 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Enthusiast · progression12 · 0.00% win
Canyon Crossers · progression10 · 0.00% win
Pay the Toll · progression5 · 0.00% win
Powerhouse · progression3 · 0.00% win
Deuces · social0 · 0.00% win
Fortress of Friends · social0 · 0.00% win
The Leader · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

89939120 August 2026 — 92 % liked29 September 2026 — 93 % liked9 October 2026 — 93 % liked19 October 2026 — 89 % liked20 August 202619 October 2026
4 measurements spanning 61 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 21:3889-4
9 Oct 2026, 21:1693no change
29 Sept 2026, 20:3393+1
20 Aug 2026, 07:5392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

typical-colors-2.fandom.com1 active editors · 846 edits
35 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.