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Brainrot Charge🦄🦄

Brainrot Charge🦄🦄

A Roblox experience owned by Brainrot Charge.

RacingENvehicle physicspet collectionendless runner

Brainrot Charge🦄🦄 is a racing experience created on 2025-12-12. It has accumulated 7,089,411 lifetime visits and 9,882 favorites. Currently, 21 players are active. The game holds a 96% like percentage. Players control vehicles pulled by Brainrot to smash obstacles and earn coins.

Description (written by the developer; not a statement by this register)

Join this exciting adventure!😎😎😎 In this game, you will control a unique vehicle pulled by Brainrot, smashing through obstacles, earning coins, and unlocking more fun items! 💡 How to play? Click to accelerate and feel the thrill of speeding forward Train your Brainrot to make it stronger Use your cute pets to increase your power 💥 Can you break the limits and become the strongest driver?

Last updated by the developer 3 Jun 2026, 11:50 UTC.

21
playing (measured 10 Aug 2026, 16:06 UTC)
7,089,411
lifetime visits
96%
liked (6,225 👍 / 277 👎)
9,910
favourites (1.4 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0610first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Auto Click
89 R$
SuperLuck
39 R$
2×Wins
29 R$
Luck
29 R$
2×Power
19 R$
2×Coin
19 R$
Open×5
18 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:4996no change
23 Aug 2026, 22:4996no change
13 Aug 2026, 22:4896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.