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Cavalo Assustador [HORROR]

Cavalo Assustador [HORROR]

A Roblox experience owned by Analog Games Studio.

HorrorPThorrordevelopmentaudio-focused

Description (written by the developer; not a statement by this register)

⚠️ **Este jogo ainda está em desenvolvimento e pode conter bugs.** 👍 Curta o jogo e junte-se ao grupo. 🎧 Use fones de ouvido para uma melhor experiência. 🖥️ Configurações gráficas máximas são recomendadas para a melhor experiência. ❤️ Obrigado por jogar. Seu apoio realmente ajuda no desenvolvimento do jogo.

Last updated by the developer 9 Aug 2026, 20:36 UTC.

0
playing (measured 10 Aug 2026, 15:18 UTC)
231,775
lifetime visits
52%
liked (4,208 👍 / 3,857 👎)
47,518
favourites (205.0 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:184first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Home Sweet Home · welcome1,597,607 · 55.6% win
First Night · welcome716,129 · 15.3% win
Someone’s Watching · secret361,997 · 11.8% win
Welcome · welcome371

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

51796515 August 2026 — 79 % liked25 August 2026 — 79 % liked4 September 2026 — 74 % liked14 September 2026 — 53 % liked24 September 2026 — 51 % liked4 October 2026 — 51 % liked14 October 2026 — 52 % liked24 October 2026 — 52 % liked5215 August 202624 October 2026
8 measurements spanning 70 days, net -27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:3852no change
14 Oct 2026, 07:3752+1
4 Oct 2026, 07:3651no change
24 Sept 2026, 07:3651-2
14 Sept 2026, 05:3053-21
4 Sept 2026, 05:2174-5
25 Aug 2026, 03:3179no change
15 Aug 2026, 03:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.