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ROLU! [Mobile Studio]

ROLU! [Mobile Studio]

A Roblox experience owned by Rolu.

RoleplayENOld RobloxRoleplaySimulation

Description (written by the developer; not a statement by this register)

⚠️ ROLU IS IN BETA, BUGS CAN BE EXPECTED! Imagine a place where you could play Old Roblox but inside Roblox? Welcome to Rolu! 👤 Design your new look: Create an account, form a new name, & customize your avatar! 🎮Create & Play Games: Build and code your own games, and play other peoples creations! 🎩Trade & Resell Items: Trade or resell hats with other traders for B$ Bricks! 👑Constant Events: Play tournaments, contests, concerts & more all inside Rolu! Fully created and designed by ROLU! Studio & Purple Flaming Skull, head in-game to our donation pages to support us! :D TAGS: Roblox In Roblox, Roblox Revival, Old Roblox, Classic Roblox, Roblox Studio

Last updated by the developer 11 Aug 2026, 20:00 UTC.

33
playing (measured 12 Aug 2026, 11:01 UTC)
75,629
lifetime visits
79%
liked (1,415 👍 / 376 👎)
8,447
favourites (111.7 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:0120first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Traders Bundle
2,880 R$
More Outfit Slots
130 R$
Profile Customization
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome159,205 · 0.00% win
Met Purple Flaming Skull · collection3,098 · 0.00% win
Combat Apprentice · other2,544 · 0.00% win
BANNED! · other1,891 · 0.00% win
Inviter · social1,101 · 0.00% win
Combat Skirmisher · other976 · 0.00% win
Famous · other206 · 0.00% win
Combat Warrior · other143 · 0.00% win
Homestead · other106 · 0.00% win
Wealthy · other103 · 0.00% win
Summer 2026 Champion · other94 · 0.00% win
Combat Master · other67 · 0.00% win
Collector · collection64 · 0.00% win
Bricksmith · other36 · 0.00% win
LOL WUT???? · other19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75837915 August 2026 — 83 % liked25 August 2026 — 75 % liked4 September 2026 — 78 % liked14 September 2026 — 79 % liked24 October 2026 — 79 % liked15 August 202624 October 2026
5 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:1779no change
14 Sept 2026, 17:5279+1
4 Sept 2026, 17:5278+3
25 Aug 2026, 17:5175-8
15 Aug 2026, 17:5183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.