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Don't Press 67!

Don't Press 67!

A Roblox experience owned by Quantum Digital.

MinigamesENbutton gameminigameschaos

Description (written by the developer; not a statement by this register)

Welcome to Don’t Press the 67! 🚨🔘 In the middle of the map sits the 67 button… and it’s way too tempting. The power is in your hands—will you behave and follow the rules… or go rogue and PRESS 67 to unleash total chaos? What chaos can pressing 67 cause? Let’s find out. 😈 💰 Collect Coins 🏃‍♂️ Survive the Challenges 🧨 Buy Pranks to disturb other players (and friends) 🛠️ Buy Gear to help you in-game ⏰ The longer you play, the more coins you earn 🎮 20+ Playable Challenges! ✨ And much more! Tags: Don’t Press the Button, Dont Press 67, Button Game, Minigames, Random Events, Challenges, Survival, Obby, Pranks, Funny, Chaos, Multiplayer, Party Game, Competitive, Fast-Paced, Coins, Gear, Roblox Games, Troll, Disaster

Last updated by the developer 21 Dec 2025, 11:25 UTC.

0
playing (measured 22 Aug 2026, 10:15 UTC)
6,595
lifetime visits
55%
liked (6 👍 / 5 👎)
408
favourites (61.9 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 10:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
200 R$
Slap Hand
100 R$
2x Coins
75 R$
Jetpack
50 R$
Rainbow Trail
40 R$
Rainbow Nametag
25 R$
Fusion Coil
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,501 · 0.00% win
Press 67 · other2,804 · 0.00% win
Whats this? · other219 · 0.00% win
15 Presses · other214 · 0.00% win
Bearer of Chaos · other26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.