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Draw and compete

Draw and compete

A Roblox experience owned by BigFan Games.

Sandbox & buildingENdrawingcombatcustomization

Draw and compete is a Roblox experience created on 2025-12-12. It has accumulated 4,222,502 lifetime visits and 3,286 favorites. The experience holds a 40% like percentage. Currently, zero players are active. The genre field is null. The description notes restricted mechanics for generating 3D body parts and weapons.

Description (written by the developer; not a statement by this register)

Draw and Create your own legs and weapons and accept the challenge of running or fighting with other players. To Roblox Moderation: This experience does not include free-form drawing. Players can only generate 3D body parts and weapon through a restricted game mechanic, similarly to the experience Wheel Drawing Obby.

Last updated by the developer 9 Feb 2026, 07:35 UTC.

0
playing (measured 10 Aug 2026, 23:36 UTC)
4,222,502
lifetime visits
40%
liked (944 👍 / 1,426 👎)
3,284
favourites (0.8 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Mystic Color
50 R$
Stinky
50 R$
VIP
25 R$
Rainbow
15 R$
GOLD
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4014 August 2026 — 40 % liked23 October 2026 — 40 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:0640no change
14 Aug 2026, 03:0140first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.