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🔉SOON🔉 Guyana, Caribbean RP

🔉SOON🔉 Guyana, Caribbean RP

A Roblox experience owned by Guyana, South America.

RoleplayENCaribbean RPDrivingRemake

🔉SOON🔉 Guyana, Caribbean RP is a roleplay experience created on 2025-12-12. The game currently has 13 players and 1,518 favorites. It has accumulated 752,774 lifetime visits with a 90% like percentage. The description mentions vehicles, food, and music, alongside specific control instructions and redeem codes for players.

Description (written by the developer; not a statement by this register)

Welcome to Guyana, Caribbean RP. This is a remake of Guyana on roblox. We have cars, food, and lots of music! Code's "REVAMPED" "NOLAG" "SORRYFORTHEWAIT" ⚙️CONTROLS⚙️ F = Start Vehicle E = Gear Up Q = Gear Down P = Parking Brake If you have a slow device, expect your game to run slow. THIS IS THE ORIGINAL GAME STARTED BY ME! PLEASE DRIVE ON THE LEFT tags; caribbean, guyana, trinidad, jamaica, rp, roleplay, showcase, cars, aesthetic, tropical, gun, vibe, hangout, aesthetic, roblox, drive, driving

Last updated by the developer 7 Aug 2026, 17:12 UTC.

13
playing (measured 10 Aug 2026, 22:45 UTC)
752,774
lifetime visits
90%
liked (866 👍 / 101 👎)
1,555
favourites (2.1 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:4519first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DOUBLE CASH
399 R$
Premium + FUEL/GAS
399 R$
15 MORE CAR SLOTS
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO GSA · welcome14,607 · 66.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:5390no change
14 Aug 2026, 17:5390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.