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Santa [HORROR]

Santa [HORROR]

A Roblox experience owned by Gundami.

HorrorENhorrorsurvivalmultiplayer

Description (written by the developer; not a statement by this register)

Welcome to your first night at The Workshop! 🎄 LIKE 👍+ FAVOURITE ⭐ + JOIN GROUP for a FREE Toy Gun in-game! 🔫 Be careful Santa has gone EVIL and took over the north pole! You work an elf at the gift shop. Santa is lurking around tho, try to survive! 🎁 Give presents to humans! ⭐ There is 4 Endings! Try to unlock them all! 🤝 This game is Multiplayer, invite your friends! 🛒 Check out the shop for fun items to troll your friends with! --- Inspired by Scary Shawarma Kiosk: the ANOMALY, Road-Side Shawarma, Terminal 13: Not Human, and 99 nights in the forest horror de santa 산타 공포 サンタホラー สยองขวัญซานต้า

Last updated by the developer 24 Dec 2025, 13:56 UTC.

0
playing (measured 10 Aug 2026, 15:35 UTC)
34,619
lifetime visits
45%
liked (14 👍 / 17 👎)
62
favourites (1.8 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
199 R$
Shotgun
199 R$
Banana Peel
99 R$
Secret Ending
99 R$
Flashlight
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome15,354 · 0.00% win
COPS? · other2,223 · 0.00% win
Accident · other1,323 · 0.00% win
Kidnapped · other587 · 0.00% win
Survived · progression331 · 0.00% win
Dead · other284 · 0.00% win
Hero · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.