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Cirque School of Acrobatics

Cirque School of Acrobatics

A Roblox experience owned by Cirque School of Acrobatics.

RoleplayENacrobaticsgymnasticsroleplay

Cirque School of Acrobatics is a roleplay experience created on December 12, 2025. The game currently has 1,201 players and 77,021,450 lifetime visits. It holds 200,413 favorites and maintains a 94% like percentage. The experience features acrobatic activities including aerial hoop, trapeze, and contortion, with private server admin commands available for user interaction.

Description (written by the developer; not a statement by this register)

🤸Cirque School of Acrobatics What we offer! Lyra/Aerial Hoop Duo Lyra/Aerial Hoop Static Trapeze Flying Trapeze Aerial Pole Aerial Spiral Contortion Hand Balance Tumbling Private Server Admin Commands (Prefix ; ) bring, countdown, fly, freecam, giveadmin, invisible, m, n, name, refresh, respawn, sit, speed, stand, to, unfly, unname, unsit, visible Join the Group today!!! https://www.roblox.com/communities/149599908/Cirque-School-of-Acrobatics#!/about Tags: Aerial hoop , lyra hoop , trapeze , acro , gymnastics , dance , acrobatics , contortion This is an Acrobatics game! Please no inappropriate behavior!!

Last updated by the developer 23 Aug 2026, 13:54 UTC.

660
playing (measured 25 Aug 2026, 09:50 UTC)
78,295,869
lifetime visits
94%
liked (45,512 👍 / 3,150 👎)
203,734
favourites (2.6 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4241,6811,052.566010 August 202625 August 2026
87 measurements spanning 15 days, net -565. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 235–1,870 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 87
Measured (UTC)PlayersChange
25 Aug 2026, 09:50660+119
25 Aug 2026, 08:50541-40
25 Aug 2026, 07:50581+113
25 Aug 2026, 06:50468+12
25 Aug 2026, 05:50456-34
25 Aug 2026, 04:50490-144
25 Aug 2026, 03:50634-157
25 Aug 2026, 02:50791-82
25 Aug 2026, 01:50873-187
25 Aug 2026, 00:501,060-141
24 Aug 2026, 23:501,201-9
24 Aug 2026, 22:501,210+68
24 Aug 2026, 21:501,142-50
24 Aug 2026, 20:501,192-34
24 Aug 2026, 19:501,226-13
24 Aug 2026, 18:501,239+19
24 Aug 2026, 17:501,220+109
24 Aug 2026, 16:501,111+81
24 Aug 2026, 15:501,030+68
24 Aug 2026, 14:50962first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Cirque School of Acrobatics! · welcome29,521,757 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 202625 August 2026
87 measurements spanning 4 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 87
Measured (UTC)% likedChange
25 Aug 2026, 09:5094no change
25 Aug 2026, 08:5094no change
25 Aug 2026, 07:5094no change
25 Aug 2026, 06:5094no change
25 Aug 2026, 05:5094no change
25 Aug 2026, 04:5094no change
25 Aug 2026, 03:5094no change
25 Aug 2026, 02:5094no change
25 Aug 2026, 01:5094no change
25 Aug 2026, 00:5094no change
24 Aug 2026, 23:5094no change
24 Aug 2026, 22:5094no change
24 Aug 2026, 21:5094no change
24 Aug 2026, 20:5094no change
24 Aug 2026, 19:5094no change
24 Aug 2026, 18:5094no change
24 Aug 2026, 17:5094no change
24 Aug 2026, 16:5094no change
24 Aug 2026, 15:5094no change
24 Aug 2026, 14:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.