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Cirque School of Acrobatics

Cirque School of Acrobatics

A Roblox experience owned by Cirque School of Acrobatics.

RoleplayENacrobaticsgymnasticsroleplay

Cirque School of Acrobatics is a roleplay game from 2025 themed on circus arts such as aerial hoop and trapeze. It records 85,841,606 visits and 217,440 favorites. 93 percent of ratings are likes, and 2,312 players are online.

Description (written by the developer; not a statement by this register)

🤸Cirque School of Acrobatics What we offer! Lyra/Aerial Hoop Duo Lyra/Aerial Hoop Static Trapeze Flying Trapeze Aerial Pole Aerial Spiral Contortion Hand Balance Tumbling Private Server Admin Commands (Prefix ; ) bring, countdown, fly, freecam, giveadmin, invisible, m, n, name, refresh, respawn, sit, speed, stand, to, unfly, unname, unsit, visible Join the Group today!!! https://www.roblox.com/communities/149599908/Cirque-School-of-Acrobatics#!/about Tags: Aerial hoop , lyra hoop , trapeze , acro , gymnastics , dance , acrobatics , contortion This is an Acrobatics game! Please no inappropriate behavior!!

Last updated by the developer 17 Oct 2026, 09:17 UTC.

4,529
playing (measured 26 Oct 2026, 18:50 UTC)
90,720,362
lifetime visits
93%
liked (49,283 👍 / 3,556 👎)
227,077
favourites (2.5 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3158,4454,3804,5295 October 202626 October 2026
500 measurements spanning 21 days, net +3,014. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 18:504,529+52
26 Oct 2026, 17:504,477-18
26 Oct 2026, 16:504,495+644
26 Oct 2026, 15:503,851+159
26 Oct 2026, 14:503,692+341
26 Oct 2026, 13:503,351+277
26 Oct 2026, 12:503,074+403
26 Oct 2026, 11:502,671+226
26 Oct 2026, 10:502,445+267
26 Oct 2026, 09:502,178+160
26 Oct 2026, 08:502,018+166
26 Oct 2026, 07:501,852+360
26 Oct 2026, 06:501,492+87
26 Oct 2026, 05:501,405+6
26 Oct 2026, 04:501,399-549
26 Oct 2026, 03:501,948-671
26 Oct 2026, 02:502,619-710
26 Oct 2026, 01:503,329-375
26 Oct 2026, 00:503,704-469
25 Oct 2026, 23:504,173first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Stage Controls
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Cirque School of Acrobatics! · welcome31,998,124 · 0.00% win
Welcome to Cirque School of Acrobatics V2! · welcome862,161 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.521 August 202626 October 2026
1577 measurements spanning 66 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1577
Measured (UTC)% likedChange
26 Oct 2026, 18:5093no change
26 Oct 2026, 17:5093no change
26 Oct 2026, 16:5093no change
26 Oct 2026, 15:5093no change
26 Oct 2026, 14:5093no change
26 Oct 2026, 13:5093no change
26 Oct 2026, 12:5093no change
26 Oct 2026, 11:5093no change
26 Oct 2026, 10:5093no change
26 Oct 2026, 09:5093no change
26 Oct 2026, 08:5093no change
26 Oct 2026, 07:5093no change
26 Oct 2026, 06:5093no change
26 Oct 2026, 05:5093no change
26 Oct 2026, 04:5093no change
26 Oct 2026, 03:5093no change
26 Oct 2026, 02:5093no change
26 Oct 2026, 01:5093no change
26 Oct 2026, 00:5093no change
25 Oct 2026, 23:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.