Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Lag a Brainrot (RELEASE)

Lag a Brainrot (RELEASE)

A Roblox experience owned by DoQuick Studios.

Sandbox & buildingENtower buildingphysics chaosinternet meme culture

Description (written by the developer; not a statement by this register)

🧠 Lag a Brainrot 🧠 💎 Spawn insane amounts of parts from Robux spawners! Stack them, build massive towers, and collect rare parts like Shmeekle, Blackhole Goat, and Los Combinasionas! 🚀 FEATURES: 💰 7 unique Robux spawners – each gives different part amounts! 🏗️ Stack parts endlessly – see how high you can go! 🌟 Collect rare & legendary parts to flex to friends! 🏆 Unlock achievements & badges for rare part spawns! 🔊 Fun spawn sounds every time a part drops! 🔥 Pro Tips: Use drop points wisely – random parts spawn there! Stack carefully – the bigger your tower, the crazier the physics! Watch for Shmeekle – it’s rare, special, and worth it! 💥 Can you survive the chaos and build the tallest tower? 💥

Last updated by the developer 29 Dec 2025, 15:02 UTC.

0
playing (measured 2 Sept 2026, 07:33 UTC)
1,809
lifetime visits
2
favourites (1.1 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP AUTO CLICKER!!!
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Shmeekle Spawned · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.