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Survive Sonic.Exe Extended

Survive Sonic.Exe Extended

A Roblox experience owned by Survive Sonic.EXE: Extended Community.

HorrorENhorrorSonic.EXEsurvival

Survive Sonic.Exe Extended is a horror experience created on 2025-12-13. It has accumulated 834,620 lifetime visits and 2,364 favorites. Currently, 12 players are active. The game holds a 73% like percentage. It serves as a recreation of the original Survive Sonic.EXE, featuring assets from Uncome Memories and characters owned by Sega.

Description (written by the developer; not a statement by this register)

!! ALL SONIC CHARACTERS ARE OWNED BY SEGA. I DO NOT OWN ANY CHARACTERS SHOWN IN-GAME !! Some models used in-game belong to Uncome Memories. The assets are making remade to be our own though This game is a simple recreation of the original Survive Sonic.EXE made in 2020 by godzillafivebendy. Tags: Outcome Memories, Sonic, Sonic EXE, Survive Sonic.EXE

Last updated by the developer 8 Jun 2026, 17:14 UTC.

12
playing (measured 11 Aug 2026, 01:19 UTC)
834,620
lifetime visits
72%
liked (745 👍 / 283 👎)
2,438
favourites (2.9 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:1912first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome :3163,106 · 100.0% win
2000 Rings · collection40,579 · 31.5% win
3500 Rings · collection27,658 · 19.7% win
Too Slow. · other17,171 · 15.6% win
Two-For-One · other14,846 · 13.7% win
10,000 Rings · collection11,862 · 9.0% win
Connoisseur · other10,789 · 12.1% win
Unfortunate Weather · other3,397 · 3.6% win
Meet the Owner · other3,125 · 0.00% win
500K VISITS · other2,579 · 0.00% win
Complete Special Stage 2 · progression2,568 · 0.30% win
100 Wins · progression2,257 · 0.50% win
Complete Special Stage 1 · progression1,067 · 0.00% win
300 Wins · progression874 · 0.50% win
100,000 Rings · collection631 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.514 August 2026 — 73 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0572-1
14 Aug 2026, 17:0473first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.