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[⚰️] Blue West Experience

[⚰️] Blue West Experience

A Roblox experience owned by Apex Gamess.

Sandbox & buildingENadmin utilitiestesting toolsbrainrot

[⚰️] Blue West Experience is a sandbox-building Roblox experience created on December 13, 2025. The game currently has 4,321 players online and 10,230,207 lifetime visits. It holds 303,829 favorites and maintains an 83% like percentage. The description notes enhanced tools for experimenting with Brainrots and game systems, supporting desktop, mobile, and tablet players.

Description (written by the developer; not a statement by this register)

This version of the game gives players enhanced tools to experiment with Brainrots and game systems. ⚙️ Access admin utilities 👽 Spawn Brainrots for testing 💸 Get large sums of money instantly 🧠 Try features without grinding 💻 Supports Desktop, Mobile and Tablet players

Last updated by the developer 27 May 2026, 19:53 UTC.

5
playing (measured 21 Aug 2026, 20:54 UTC)
10,304,806
lifetime visits
83%
liked (1,140 👍 / 240 👎)
310,292
favourites (30.1 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5332168.510 August 2026 — 332 players21 August 2026 — 5 players10 August 202621 August 2026
2 measurements spanning 11 days, net -327. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:545-327
10 Aug 2026, 14:17332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Admin
69 R$
Dev Slap
42 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked21 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3083no change
21 Aug 2026, 20:5483no change
13 Aug 2026, 20:2383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.