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Evelynn Hub

Evelynn Hub

A Roblox experience owned by Evelynn..

OtherENasset storegame development toolsmilitary/aviation assets

Description (written by the developer; not a statement by this register)

Evelynn delivers a wide selection of premium, ready-to-use Roblox assets built to upgrade your game without the premium price tag. Whether you’re creating a military experience, an aviation simulator, or an immersive roleplay world, we’ve got the tools to help you bring your ideas to life. With 20 advanced systems in our catalogue, you’ll find a diverse range of high-quality items designed to slot into your game smoothly and elevate the overall feel. Join our server to browse new releases with detailed previews, take part in giveaways and events, and get help whenever you need it — our support team is available 24/7. © Evelynn 2026

Last updated by the developer 20 May 2026, 20:19 UTC.

0
playing (measured 12 Aug 2026, 23:52 UTC)
383
lifetime visits
60%
liked (9 👍 / 6 👎)
5
favourites (13.1 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

commission
12,500 R$
2,858
2,858 R$
everyone ping giveaway
550 R$
Sponsered advertisement everyone ping
500 R$
ping on join gw
250 R$
custom channel giveaway
200 R$
3 day sponsored ad channel
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

60646221 August 2026 — 64 % liked1 October 2026 — 60 % liked21 August 20261 October 2026
2 measurements spanning 41 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 19:3560-4
21 Aug 2026, 20:1764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.