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Elemental Awakening

Elemental Awakening

A Roblox experience owned by The Brewery.

Fighting & PvPENelemental combatRNG awakeningopen-world PvP

Description (written by the developer; not a statement by this register)

Elemental Awakening is an elemental combat game where your power is defined by the element you awaken. Spin to unlock elements, master their abilities, and battle other players across a wide open map built for fast-paced fights and exploration. As you play, you’ll grind to unlock stronger magics, refine your playstyle, and push your element to its limits. Fight, earn rewards, and customize your presence by purchasing titles and unique kill effects that show off your progress. Elemental Awakening is currently in beta, so some features, balance, and content may be unfinished or subject to change as the game continues to evolve. Tags: magic, elemental, rpg, simulator, pvp, combat, fighting, abilities, open-world, grinding, progression, multiplayer, arena, fantasy, beta, anime-inspired, effects, titles, awakening, Elements, Elemental, pvp, Anime, Ability, Battlegrounds, Battle, Fighting, Magic, Combat, Awakening, Powers, RNG, Divine, Duality, casual

Last updated by the developer 23 Jul 2026, 15:45 UTC.

0
playing (measured 12 Aug 2026, 11:34 UTC)
4,844
lifetime visits
62%
liked (21 👍 / 13 👎)
25
favourites (5.2 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
2x Xp
249 R$
Keep All Levels
149 R$
Quick Roll
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Time Playing! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.