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ALTER EGO but HORRENDOUS

ALTER EGO but HORRENDOUS

A Roblox experience owned by TeddyNest Games!.

HorrorENparodyhorrorchaos

Description (written by the developer; not a statement by this register)

[ALTER EGO BUT BAD] is a deliberately awful parody game inspired by [FORSAKEN], [DIE OF DEATH], [SLAP BATTLES], [DOORS], and other “but bad” experiences. This game is not meant to be taken seriously. If Die of Death is a joke game, this is an even bigger one. Everything here is made from the ground up. No assets are stolen, and nothing is a 1:1 recreation. It’s heavily inspired by these games, but with our own dumb, broken, and questionable additions. Some things are bad on purpose. Some are bad by accident. That’s the charm. Expect lag, chaos, secrets, strange characters (yes, Bildirmin is intentional), and gameplay that exists mostly for laughs and experimentation. Play it casually, explore secrets, and don’t ruin the fun for others. Any form of exploiting or glitch abuse may result in a permanent ban. Huge thanks to all inspirations, music creators, and contributors. Full credits are listed in-game. 👍 Make sure to leave a like and invite your friends to play! 👍

Last updated by the developer 28 Feb 2026, 20:12 UTC.

0
playing (measured 24 Aug 2026, 03:15 UTC)
808
lifetime visits
68%
liked (15 👍 / 7 👎)
14
favourites (17.3 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 03:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

weLCOEM!¬ · welcome561 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.