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[🎉MEGA UPDATE] Brazilian Army

[🎉MEGA UPDATE] Brazilian Army

A Roblox experience owned by "EB" / Exército Brasileiro.

ShooterPTmilitary simulationBrazilian Armycombat

Description (written by the developer; not a statement by this register)

Dive into the military world on ROBLOX! 🔥 You choose your destiny: defend the Brazilian Army or dominate as a feared criminal. 🪖 Total Immersion - Intense training, realistic combat, and history-making decisions. 💥 Constant Action - Secret operations, confrontations, and epic events. 📱 Play Wherever You Want - PC, mobile or tablet. ⚔️ Game Highlights: • Fluid combat with advanced aiming and movement • Exclusive missions for each side • Hierarchy, promotions, and constant evolution 🔥 Enter now. Evolve. Dominate. Make your name feared or respected.

Last updated by the developer 14 Aug 2026, 16:24 UTC.

0
playing (measured 16 Aug 2026, 15:15 UTC)
23,507
lifetime visits
92%
liked (77 👍 / 7 👎)
39
favourites (1.7 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EB || Impala
300 R$
EB || LUNATIC
300 R$
EB || TESLA
200 R$
EB || SEDAN
180 R$
EB || AK-47
170 R$
EB || RANGERROVER
150 R$
EB || VIP
75 R$
EB || MOTO
50 R$
EB || RÁDIO
50 R$
EB || COLETE
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.