[BETA] I’m Not Here Forever
A Roblox experience owned by BrilliantMachines Games.
Social & hangoutENnaturerelaxationsocial
Description (written by the developer; not a statement by this register)
This is a peaceful green nature space for those who want to relax, reflect, or simply enjoy the environment and a moment of peace🌿🍃 The birds are chirping🐦, the music comforts you🎶, and time slows down⏳✨. Perfect for peaceful walks and calm thoughts.🚶 You can interact with your friends and other players and vibe anywhere you want around the map. Controls: Move + LeftShift: Run LeftControl: Shiftlock Backtick (`) / Tilde (~): Open Backpack Important Notes: - Adjust your graphics to Automatic for smooth performance or Max for stunning visuals. - Bring along some friends to make the experience much more delightful! - Please note: Higher graphics settings may affect performance on older devices. ⚠️ Available Commands: - /headless or /unheadless - /korblox or /unkorblox - /re /reset /refresh – Refresh Thank you for visiting! I truly appreciate your time, and any tips are greatly valued. Enjoy your moment!
Last updated by the developer 10 Aug 2026, 13:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 12:49 | 95 | no change |
| 15 Aug 2026, 12:36 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.