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WinSimulador 11

WinSimulador 11

A Roblox experience owned by Neve Os Studios.

SimulatorPTOS SimulatorDesktop SimulationTech/Computer

Description (written by the developer; not a statement by this register)

💻 Simulador deWinSimulador1 Bem-vindo ao WinSimulador11, onde você pode viver a experiência de usar um sistema operacional direto no Roblox! Explore uma área de trabalho interativa, abra programas, navegue por janelas, clique em ícones e descubra segredos escondidos pelo sistema. Não esqueça de seguir nossa página no Roblox. Siga nossa página na Roblox. Desktop totalmente interativo Programas e aplicativos funcionais Pule o tutorial para melhor acesso Filhos clássicos inspirados no WinSimulador [Atualizações] 3.0 constantes com novos recursos 🎮 Ideal para quem gosta de tecnologia, simulação e experiências diferentes no Roblox. Entre, ligue o computador e comece sua jornada digital agora mesmo! 🖥️ Interface inspirada em sistemas reais 📂 Explore pastas e programas 🎨 Personalize sua área de trabalho do seu jeito ⚡ Atualizações frequentes e novos recursos 👥 Jogue com amigos e descubra segredos escondidos Dica: pule o tutorial na tela 💾 Salve, explore e divirta-se!

Last updated by the developer 3 Aug 2026, 13:13 UTC.

2
playing (measured 11 Aug 2026, 02:16 UTC)
111,017
lifetime visits
49%
liked (192 👍 / 200 👎)
1,636
favourites (14.7 per 1k visits)
14 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome174,141 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

49575315 August 2026 — 57 % liked25 August 2026 — 56 % liked4 September 2026 — 49 % liked14 September 2026 — 49 % liked24 September 2026 — 49 % liked4 October 2026 — 49 % liked14 October 2026 — 49 % liked24 October 2026 — 49 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 14:5349no change
14 Oct 2026, 14:5249no change
4 Oct 2026, 14:5249no change
24 Sept 2026, 14:5149no change
14 Sept 2026, 11:4649no change
4 Sept 2026, 11:4549-7
25 Aug 2026, 10:1756-1
15 Aug 2026, 10:0857first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.