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Boulder Simulator

Boulder Simulator

A Roblox experience owned by Vanity Studio.

SimulatorENsimulatorgrowth mechanicpvp

Boulder Simulator is a simulator experience created on 2018-11-29. It has accumulated 18,558,285 lifetime visits and 152,930 favorites. The game holds a 77% like percentage. Currently, zero users are playing. The description highlights mechanics involving leveling up boulder size, running over objects, earning kills, and purchasing skins.

Description (written by the developer; not a statement by this register)

Boulder Simulator! -LEVEL UP by reaching MAXIMUM boulder size! -Run over smaller objects to grow BIGGER. -Earn kills by running over lower level boulders. -Purchase SKINS and TRAIL EFFECTS! -LEVEL Up to reach new worlds! Join this Group for MORE games: https://www.roblox.com/My/Groups.aspx?gid=4063400 Message maaz322 to report Bugs!

Last updated by the developer 29 Mar 2022, 17:28 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
18,558,285
lifetime visits
77%
liked (25,138 👍 / 7,309 👎)
152,909
favourites (8.2 per 1k visits)
29 November 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Speed
250 R$
x2 Growth
220 R$
VIP
185 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0177no change
13 Aug 2026, 17:0077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.