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Scary AI Baby Troll Tower 😱

Scary AI Baby Troll Tower 😱

A Roblox experience owned by 67 Towers.

Tower defenseENtower defenseslap battleshorror

Description (written by the developer; not a statement by this register)

👋 Welcome to Scary AI Baby Troll Tower! 😈 Survive the scary AI Baby and avoid getting slapped by other players! --JOIN THE GROUP FOR COOL PERKS-- https://www.roblox.com/communities/375495900/67-Towers#!/about Inspired by Slap Tower and various other games Slap Hand Image Credits: Slap Battles

Last updated by the developer 26 Jan 2026, 15:33 UTC.

0
playing (measured 11 Aug 2026, 10:16 UTC)
14,305
lifetime visits
71%
liked (15 👍 / 6 👎)
14
favourites (1.0 per 1k visits)
14 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
799 R$
Time Stop
399 R$
Flying Carpet
269 R$
BIG SLAP
99 R$
SAHUR SLAP
99 R$
God Slap
99 R$
Love Slap
39 R$
Fire Slap
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome11,624 · 0.00% win
WIN · other330 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

71737216 August 2026 — 73 % liked25 October 2026 — 71 % liked16 August 202625 October 2026
2 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 19:2171-2
16 Aug 2026, 18:3673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.