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Threshold [ALPHA 0.3.0]

Threshold [ALPHA 0.3.0]

A Roblox experience owned by Blackstar Interactive.

HorrorENBackroomsLiminal SpacesHorror

Description (written by the developer; not a statement by this register)

You are just a regular employee of a company and are tasked to reset the servers. Credits to: Apeirophobia, Interliminality, Liminal Archives For the best experience. 📈 Turn on max graphics. 🎧 Use Headphones. TAGS: Backrooms, Horror, Liminal,

Last updated by the developer 30 Jul 2026, 20:01 UTC.

0
playing (measured 30 Aug 2026, 12:45 UTC)
919
lifetime visits
78%
liked (32 👍 / 9 👎)
153
favourites (166.5 per 1k visits)
14 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 12:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Better Flashlight
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Get me out of here! · progression94 · 0.00% win
What's back here? · secret18 · 0.00% win
Chair · secret6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78888330 August 2026 — 88 % liked29 September 2026 — 79 % liked19 October 2026 — 78 % liked30 August 202619 October 2026
3 measurements spanning 50 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 12:4778-1
29 Sept 2026, 12:4779-9
30 Aug 2026, 12:4588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.